/* ----------------------------------------------------------------------- Copyright: 2010-2021, imec Vision Lab, University of Antwerp 2014-2021, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_FLOAT32DATA2D #define _INC_ASTRA_FLOAT32DATA2D #include "Globals.h" #include "Float32Data.h" namespace astra { class _AstraExport CFloat32CustomMemory { public: virtual ~CFloat32CustomMemory()=0; float32* m_fPtr; }; /** * This class represents a 2-dimensional block of 32-bit floating point data. * It contains member functions for accessing this data and for performing * elementary computations on the data. * The data block is "owned" by the class, meaning that the class is * responsible for deallocation of the memory involved. */ class _AstraExport CFloat32Data2D : public CFloat32Data { protected: int m_iWidth; ///< width of the data (x) int m_iHeight; ///< height of the data (y) int m_iSize; ///< total size of the data /** Pointer to the data block, represented as a 1-dimensional array. * Note that the data memory is "owned" by this class, meaning that the * class is responsible for deallocation of the memory involved. * To access element (ix, iy) internally, use * m_pData[iy * m_iWidth + ix] */ float32* m_pfData; /** Array of float32 pointers, each pointing to a single horizontal * line in the m_pfData memory block. * To access element (ix, iy) internally, use m_ppfData2D[iy][ix] */ float32** m_ppfData2D; float32 m_fGlobalMin; ///< minimum value of the data float32 m_fGlobalMax; ///< maximum value of the data float32 m_fGlobalMean; ///< mean value of the data /** Allocate memory for m_pfData and m_ppfData2D arrays. * * The allocated block consists of m_iSize float32s. The block is * not cleared after allocation and its contents is undefined. * This function may NOT be called if memory has already been allocated. */ void _allocateData(); /** Free memory for m_pfData and m_ppfData2D arrays. * * This function may ONLY be called if the memory for both blocks has been * allocated before. */ void _freeData(); /** Clear all member variables, setting all numeric variables to 0 and all pointers to NULL. */ void _clear(); /** Un-initialize the object, bringing it back in the uninitialized state. */ void _unInit(); /** Find the minimum and maximum data value and store them in * m_fGlobalMin and m_fGlobalMax */ void _computeGlobalMinMax(); /** Initialization. Initializes an instance of the CFloat32Data2D class, without filling the data block. * Can only be called by derived classes. * * Initializes an instance of the CFloat32Data2D class. Memory is allocated for the * data block. The allocated memory is not cleared and its contents after * construction is undefined. Initialization may be followed by a call to * copyData() to fill the memory block. If the object has been initialized before, the * object is reinitialized and memory is freed and reallocated if necessary. * This function does not set m_bInitialized to true if everything is ok. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @return initialization of the base class successfull */ bool _initialize(int _iWidth, int _iHeight); /** Initialization. Initializes an instance of the CFloat32Data2D class with initialization of the data block. * Can only be called by derived classes. * * Initializes an instance of the CFloat32Data2D class. Memory * is allocated for the data block and the contents of the memory pointed to by * _pfData is copied into the allocated memory. If the object has been initialized before, the * object is reinitialized and memory is freed and reallocated if necessary. * This function does not set m_bInitialized to true if everything is ok. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _pfData pointer to a one-dimensional float32 data block */ bool _initialize(int _iWidth, int _iHeight, const float32* _pfData); /** Initialization. Initializes an instance of the CFloat32Data2D class with initialization of the data * block with a scalar value. Can only be called by derived classes. * * Initializes an instance of the CFloat32Data2D class. Memory * is allocated for the data block and the contents of the memory pointed to by * _pfData is copied into the allocated memory. If the object has been initialized before, the * object is reinitialized and memory is freed and reallocated if necessary. * This function does not set m_bInitialized to true if everything is ok. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _fScalar scalar value to put at each index */ bool _initialize(int _iWidth, int _iHeight, float32 _fScalar); /** Initialization. Initializes an instance of the CFloat32Data2D class with pre-allocated memory. * Can only be called by derived classes. * * Initializes an instance of the CFloat32Data2D class. Memory * is pre-allocated and passed via the abstract CFloat32CustomMemory handle * class. The handle will be deleted when the memory can be freed. * You should override the destructor to provide custom behaviour on free. * If the object has been initialized before, the * object is reinitialized and memory is freed and reallocated if necessary. * This function does not set m_bInitialized to true if everything is ok. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _pfData pointer to a one-dimensional float32 data block */ bool _initialize(int _iWidth, int _iHeight, CFloat32CustomMemory* _pCustomMemory); /** Constructor. Create an instance of the CFloat32Data2D class without initializing the data block. * Can only be called by derived classes. * * Creates an instance of the CFloat32Data2D class. Memory is allocated for the * data block. The allocated memory is not cleared and its contents after * construction is undefined. Construction may be followed by a call to * copyData() to fill the memory block. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 */ CFloat32Data2D(int _iWidth, int _iHeight); /** Constructor. Create an instance of the CFloat32Data2D class with initialization of the data block. * Can only be called by derived classes. * * Creates an instance of the CFloat32Data2D class. Memory * is allocated for the data block and the contents of the memory pointed to by * _pfData is copied into the allocated memory. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _pfData pointer to a one-dimensional float32 data block */ CFloat32Data2D(int _iWidth, int _iHeight, const float32* _pfData); /** Constructor. Create an instance of the CFloat32Data2D class with initialization of the data block * with a scalar value. Can only be called by derived classes. * * Creates an instance of the CFloat32Data2D class. Memory * is allocated for the data block and the contents of the memory pointed to by * _pfData is copied into the allocated memory. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _fScalar scalar value to put at each index */ CFloat32Data2D(int _iWidth, int _iHeight, float32 _fScalar); /** Constructor. Create an instance of the CFloat32Data2D class with pre-allocated memory. * Can only be called by derived classes. * * Creates an instance of the CFloat32Data2D class. Memory * is pre-allocated and passed via the abstract CFloat32CustomMemory handle * class. The handle will be deleted when the memory can be freed. * You should override the destructor to provide custom behaviour on free. * * @param _iWidth width of the 2D data (x-axis), must be > 0 * @param _iHeight height of the 2D data (y-axis), must be > 0 * @param _pfData pointer to a one-dimensional float32 data block */ CFloat32Data2D(int _iWidth, int _iHeight, CFloat32CustomMemory* _pCustomMemory); /** Copy constructor. */ CFloat32Data2D(const CFloat32Data2D&); public: /** Typedef with available datatypes: BASE, PROJECTION, VOLUME. */ typedef enum {BASE, PROJECTION, VOLUME} EDataType; /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. * * If an object is constructed using this default constructor, it must always be followed by a call * to one of the initialize() methods before the object can be used. Any use before calling init() is not allowed, * except calling the member function isInitialized(). * */ CFloat32Data2D(); /** Destructor. Free allocated memory */ virtual ~CFloat32Data2D(); /** Copy the data block pointed to by _pfData to the data block pointed to by m_pfData. * The pointer _pfData must point to a block of m_iSize float32s. * * @param _pfData source data block */ void copyData(const float32* _pfData); /** scale the grey value of the data from 0-255. * */ void scale(); /** Set each element of the data to a specified scalar value. * * @param _fScalar scalar value */ void setData(float32 _fScalar); /** Set all data to zero */ void clearData(); /** Get a pointer to the data block, represented as a 1-dimensional * array of float32 values. The data memory is still "owned" by the * CFloat32Data2D instance; this memory may NEVER be freed by the * caller of this function. If changes are made to this data, the * function updateStatistics() should be called after completion of * all changes. * * @return pointer to the 1-dimensional 32-bit floating point data block */ float32* getData(); /** Get a const pointer to the data block, represented as a 1-dimensional * array of float32 values. The data memory is still "owned" by the * CFloat32Data2D instance; this memory may NEVER be freed by the * caller of this function. If changes are made to this data, the * function updateStatistics() should be called after completion of * all changes. * * @return pointer to the 1-dimensional 32-bit floating point data block */ const float32* getDataConst() const; /** Get a float32** to the data block, represented as a 2-dimensional array of float32 values. * * After the call p = getData2D(), use p[iy][ix] to access element (ix, iy). * The data memory and pointer array are still "owned" by the CFloat32Data2D * instance; this memory may NEVER be freed by the caller of this function. * If changes are made to this data, the function updateStatistics() * should be called after completion of all changes. * * @return pointer to the 2-dimensional 32-bit floating point data block */ float32** getData2D(); /** Get a const float32** to the data block, represented as a 2-dimensional array of float32 values. * * After the call p = getData2D(), use p[iy][ix] to access element (ix, iy). * The data memory and pointer array are still "owned" by the CFloat32Data2D * instance; this memory may NEVER be freed by the caller of this function. * If changes are made to this data, the function updateStatistics() * should be called after completion of all changes. * * @return pointer to the 2-dimensional 32-bit floating point data block */ const float32** getData2DConst() const; /** Update data statistics, such as minimum and maximum value, after the data has been modified. */ virtual void updateStatistics(); /** Get the minimum value in the data block. * If the data has been changed after construction, the function * updateStatistics() must be called at least once before * a query can be made on this value. * * @return minimum value in the data block */ virtual float32 getGlobalMin() const; /** Get the maximum value in the data block * If the data has been changed after construction, the function * updateStatistics() must be called at least once before * a query can be made on this value. * * @return maximum value in the data block */ virtual float32 getGlobalMax() const; /** Get the mean value in the data block * If the data has been changed after construction, the function * updateStatistics() must be called at least once before * a query can be made on this value. * * @return maximum value in the data block */ virtual float32 getGlobalMean() const; /** Get the width of the data block. * * @return width of the data block */ int getWidth() const; /** Get the height of the data block. * * @return height of the data block */ int getHeight() const; /** Get the total size (width*height) of the data block. * * @return size of the data block */ int getSize() const; /** which type is this class? * * @return DataType: ASTRA_DATATYPE_FLOAT32_PROJECTION or * ASTRA_DATATYPE_FLOAT32_VOLUME */ virtual EDataType getType() const; /** get a description of the class * * @return description string */ virtual std::string description() const; /** Get the number of dimensions of this object. * * @return number of dimensions */ int getDimensionCount() const; /** * Clamp data to minimum value * * @param _fMin minimum value * @return l-value */ CFloat32Data2D& clampMin(float32& _fMin); /** * Clamp data to maximum value * * @param _fMax maximum value * @return l-value */ CFloat32Data2D& clampMax(float32& _fMax); /** * Overloaded Operator: data += data (pointwise) * * @param _data r-value * @return l-value */ CFloat32Data2D& operator+=(const CFloat32Data2D& _data); /** * Overloaded Operator: data -= data (pointwise) * * @param _data r-value * @return l-value */ CFloat32Data2D& operator-=(const CFloat32Data2D& _data); /** * Overloaded Operator: data *= data (pointwise) * * @param _data r-value * @return l-value */ CFloat32Data2D& operator*=(const CFloat32Data2D& _data); /** * Overloaded Operator: data *= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32Data2D& operator*=(const float32& _fScalar); /** * Overloaded Operator: data /= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32Data2D& operator/=(const float32& _fScalar); /** * Overloaded Operator: data += scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32Data2D& operator+=(const float32& _fScalar); /** * Overloaded Operator: data -= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32Data2D& operator-=(const float32& _fScalar); CFloat32Data2D& operator=(const CFloat32Data2D& _dataIn); float32& getData(int _index); private: CFloat32CustomMemory* m_pCustomMemory; }; //---------------------------------------------------------------------------------------- // Inline member functions //---------------------------------------------------------------------------------------- // Get the number of dimensions of this object. inline int CFloat32Data2D::getDimensionCount() const { return 2; } //---------------------------------------------------------------------------------------- // Get the type of this object. inline CFloat32Data2D::EDataType CFloat32Data2D::getType() const { return BASE; } //---------------------------------------------------------------------------------------- // Get the width of the data block. inline int CFloat32Data2D::getWidth() const { ASTRA_ASSERT(m_bInitialized); return m_iWidth; } //---------------------------------------------------------------------------------------- // Get the height of the data block. inline int CFloat32Data2D::getHeight() const { ASTRA_ASSERT(m_bInitialized); return m_iHeight; } //---------------------------------------------------------------------------------------- // Get the total size (width*height*depth) of the data block. inline int CFloat32Data2D::getSize() const { ASTRA_ASSERT(m_bInitialized); return m_iSize; } //---------------------------------------------------------------------------------------- // Get a pointer to the data block, represented as a 1-dimensional array of float32 values. inline float32* CFloat32Data2D::getData() { //ASTRA_ASSERT(m_bInitialized); return m_pfData; } //---------------------------------------------------------------------------------------- // Get a pointer to the data block, represented as a 1-dimensional array of float32 values. inline float32& CFloat32Data2D::getData(int _index) { //ASTRA_ASSERT(m_bInitialized); return m_pfData[_index]; } //---------------------------------------------------------------------------------------- // Get a const pointer to the data block, represented as a 1-dimensional array of float32 values. inline const float32* CFloat32Data2D::getDataConst() const { ASTRA_ASSERT(m_bInitialized); return (const float32*)m_pfData; } //---------------------------------------------------------------------------------------- // Get a float32** to the data block, represented as a 2-dimensional array of float32 values. inline float32** CFloat32Data2D::getData2D() { ASTRA_ASSERT(m_bInitialized); return m_ppfData2D; } //---------------------------------------------------------------------------------------- // Get a const float32** to the data block, represented as a 2-dimensional array of float32 values. inline const float32** CFloat32Data2D::getData2DConst() const { ASTRA_ASSERT(m_bInitialized); return (const float32**)m_ppfData2D; } //---------------------------------------------------------------------------------------- // Get the minimum value in the data block. inline float32 CFloat32Data2D::getGlobalMin() const { ASTRA_ASSERT(m_bInitialized); return m_fGlobalMin; } //---------------------------------------------------------------------------------------- // Get the maximum value in the data block inline float32 CFloat32Data2D::getGlobalMax() const { ASTRA_ASSERT(m_bInitialized); return m_fGlobalMax; } //---------------------------------------------------------------------------------------- // Get the mean value in the data block inline float32 CFloat32Data2D::getGlobalMean() const { ASTRA_ASSERT(m_bInitialized); return m_fGlobalMean; } } // end namespace astra #endif // _INC_ASTRA_FLOAT32DATA2D