summaryrefslogtreecommitdiffstats
path: root/docs/network.txt
diff options
context:
space:
mode:
Diffstat (limited to 'docs/network.txt')
-rw-r--r--docs/network.txt28
1 files changed, 28 insertions, 0 deletions
diff --git a/docs/network.txt b/docs/network.txt
new file mode 100644
index 0000000..e7e2a34
--- /dev/null
+++ b/docs/network.txt
@@ -0,0 +1,28 @@
+Problems
+========
+ - When streaming at high speed (~ 16 data streams; 600 Mbit & 600 kpck each), the data streams quickly get
+ desynchronized (but all packets are delivered).
+ * It is unclear if problem is on the receiver side (no overloaded CPU cores) or de-synchronization is first
+ appear on the simmulation sender. The test with real hardware is required.
+ * For border case scenarios, increasing number of buffers from 2 to 10-20 helps. But at full speed, even 1000s
+ buffers are not enough. Packets counts are quickly going appart.
+ * Further increase of packet buffer provided to 'recvmmsg' does not help (even if blocking is enforced until
+ all packets are received)
+ * At the speed specified above, the system works also without libvma.
+ * Actually, with libvma a larger buffer is required. In the beginning the performance of libvma is gradually
+ speeding up (that was always like that). And during this period a significant desynchronization happens. To
+ compensate it, we need about 400 buffers with libvma as compared to only 10 required if standard Linux
+ networking is utilized.
+ - In any case (LibVMA or not), some packets will be lost in the beginning if high-speed communication is tested.
+ * Usually, first packets are transferred OK, but, then, a few packets will be lost occasionally here and there
+ (resulting in broken frames). This basically breaks grabbing a few packets and exitig. Unclear if server- or
+ client-side problem (makes sense to see how real-hardware will behave).
+ * Can we pre-heat to avoid this speeding-up problem (increase pre-allocated buffers, disable power-saving
+ mode, ??) Or it will be also not a problem with hardware? We can send UDP packets (should be send from another
+ host), but packets are still lost:
+ for i in $(seq 4000 4015); do echo "data" > /dev/udp/192.168.34.84/$i; done
+ * The following doesn't help: new version of libvma, tunning of the options.
+ - Communication breaks with small MTU sizes (bellow 1500), but this is probably not important (Packets are
+ delivered but with extreme latencies. Probably some tunning of network stack is required).
+ - Technically, everything should work if we start UFO server when data is already streamed. However, the first
+ dataset could be any. Therefore, the check fails as the data is shifted by a random number of datasets.